Christiane Paul is the Adjunct Curator of New Media Arts at the Whitney Museum of American Art and the director of Intelligent Agent, a service organization and information resource dedicated to digital art. She has written extensively on new media arts and has recently been working on a book about context and meaning in digital art with Victoria Vesna and Margot Lovejoy (to be published by MIT Press) and a book on "Digital Art" for the World of Art Series of Thames & Hudson, UK (to be published in 2003). She teaches in the MFA computer graphics department at the School of Visual Arts in New York and has lectured internationally on art and technology. Her first show at the Whitney, "Data Dynamics" (March - June 2001), dealt with the mapping of data and information flow on the Internet and in the museum space. She also curated the net art selection for the exhibition "Evo1" (Gallery L, Moscow, October 2001); for Fotofest (Houston, Texas, March/April 2002); and the 2002 Whitney Biennial (March-May, 2002). She is responsible for Artport, the Whitney's online portal to Internet art.
She co-founded Intelligent Agent magazine in 1995. She wrote dozens of articles for publications including Leonardo, Sculpture magazine and Intelligent Agent and edited the book In Vitro Landscape (Verlag Walther König, Cologne 1999), as well as Leonardo Vol. 34 No. 5 (New York Digital Salon catalogue) and the proceedings of the "Virtual Museums on the Internet" Symposium 1998 (organized by the ARCH Foundation, Salzburg, Austria, in collaboration with the Solomon R. Guggenheim Museum, NY, and ZKM, Karlsruhe, Germany). She is the author of Unreal City: A Hypertextual Guide To T. S. Eliot's The Waste Land (published by Eastgate Systems, MA, 1995)
She received her Ph.D. from Dusseldorf University, Germany.
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Mark Amerika, who was just named a "Time Magazine 100 Innovator" as part of their continuing series of features on the most influential artists, scientists, entertainers and philosophers into the 21st century, has recently had two large-scale retrospectives of his digital art work. The first-ever net art retrospective was held in the summer of 2001 at the ACA Media Arts Plaza in Tokyo, Japan, and was called Avant-Pop: The Stories of Mark Amerika [an Internet art retrospective]. Amerika's mid-career European net art retrospective opened on November 16, 2001 at the Institute for Contemporary Arts in London and was entitled "How To Be An Internet Artist." Both shows covered the years 1993-2001.
From 1993 1997, Amerika developed the GRAMMATRON project, a multi-media narrative for network-distributed environments. GRAMMATRON has been exhibited at over 40 international venues including the Ars Electronica Festival, the International Symposium of Electronic Art, SIGGRAPH 98, the Museums On The Web "Beyond Interface" show, the Adelaide Arts Festival in South Australia, "Virtual Worlds" in Paris, and the International Biennial of Film and Architecture in Graz. GRAMMATRON was recently selected as one of the first works of Internet art to ever be exhibited in the prestigious Whitney Biennial of American Art.
In 1999, he released PHON:E:ME, an online "conceptual art album" that was commissioned by the Walker Art Center, the Australia Council for the Arts New Media Fund, the Perth Institute of Contemporary Art ,and the Jerome Foundation. PHONE:ME has been exhibited internationally at such venues as the Walker Art Center, SIGGRAPH 2000, the Festival International de Linguagem Eletronica at the Museum of Image and Sound in Sao Paulo, Brazil, the 13th Videobrasil festival in Sao Paulo, the Zeppelin Sound Festival at the Centre de Cultura Contemporania de Barcelona, and at the Centres George Pompidou in Paris as part of the traveling "Let's Entertain" show. The work was nominated for an International Academy of Digital Arts and Sciences Webby Award in the Art category.
In 2001, Amerika, a professor of digital art at the University
of Colorado at Boulder, released a new work of digital narrative, FILMTEXT,
which was commissioned by Playstation 2 for his retrospective at the ICA
in London. The 2.0 version recently premiered at SIGGRAPH 2002.